Black Ops Server Update

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Black Ops Server Update

Unread postby KevinK » 16 Dec 2010 00:58

For those who play Black Ops you may be intereted in the latested server up date:

New Patch Details:

PC Patch 1.04
* Improved threading performance on computers with only 2 cores.
* Additional performance optimizations
* Added an option to pre-cache all shaders during load time. This fixes hitching related to shader compiling on some video cards when viewing an area of the map for the first time.
* Fixed random freezes in certain computer configurations.
* Allow Team Change on Ranked servers when it does not unbalance teams (this is a server admin option).
* Allow Team Change grace period at start of match (server admin option).
* Added 4 more reserved slots (server admin option)
* /connect
* Improved quickmatch results (server side change)
* Fix for watching films through Combat Record
* Fixed compassSpectatorsSeeEnemies exploit
* Fixed 3rd person fov exploit
* Fix for infinite supply drop exploit.
* Fixed crosshair flickering when stereo is active.
* Various spawn improvements
* Various sound improvements
* Fix for Zombies - Teammate shadows not displayed properly.
* Fix for radar not staying on in One in the Chamber when it should.
* In a Domination match, the Position Secured medal is no longer delayed.
* 'Hardened: Equipment Shot' Challenge can now be completed by destroying a 'Camera Spike'.
* Fix for choppy final killcam in dedicated servers.
* Various map glitches fixed.
* Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by his)
* Added mixed hardcore playlist
* Added mixed barebones playlist
* Added 12 player versions of all playlists

Rcon notes:

* Reduced timeout values. Connect (or failure to connect is faster).
* Added all white-listed dvars for Ranked and Unranked. Admins have rcon access to ALL available dvars.
* Added Settings and Console tabs for Ranked servers.
* Fixes a bug where the "Server" tab doesn't update values when connecting to a new server.
* Added version number to the title bar.
* Fixed a bug where UI state didn't persist after switching to another server.
* Added "disconnect" button.
* Fixed map "set" to not use admindvar.
* Changed all dvars which could be possibly float, to float. Mostly these are time-type dvars.
* Fixed bug where entering a value of zero for Message Duration would cause a unhandled exception error.
* Truncated all message fields to 140 chars.

Hopefully this should sort out allot of probs with lag that people have been getting and and hopefully game will run smoother .
This update will be applied to server at 07:00 16.12.10.
There should allso be a player update available around the same time do not know details of this but again hopeing will sort out a few teething problems wiyh game.
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Re: Black Ops Server Update

Unread postby trooph » 16 Dec 2010 10:36


When everything goes wrong I blame Subblaze :P
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Re: Black Ops Server Update

Unread postby DawnTrooper » 16 Dec 2010 20:05

Lag free games at last!
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